Quaternion ************** (c) Christian Losch 1998 MAXON Computer Animation plugin for improved rotation animation. Allows smooth rotations between keys, fully independent of a specific coordinate system. Therefore you have no singularities as with Euler angles (e.g. a pitch of 90 degrees allows unlimited combinations of heading and bank for specifying the same orientation) For each key you can specify a rotation axis and a rotation angle. There are the following limimits at the moment: * The interpolation is only linear, there will be some kind of spline interpolation in the future. * The plugins ignores time curves. This will be working when the SDK allows full access to all animation parameters. Christian Losch